LWRPScriptableRenderPass_ExampleLibrary
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LWRP Scriptable Render Pass - Example Library
Description
This Unity project demonstrates several different implementation examples using the Scriptable Render Pass API and Shader Graph in the Lightweight Render Pipeline.
- Realtime Planar Reflections
- Blurry Refractions (Grab Pass-like)
- Screen Filter Effects
These are modified versions that come from the following projects:
- Boat Attack: https://github.com/Verasl/BoatAttack/
- Extending LWRP: https://github.com/johnsietsma/ExtendingLWRP
Some of the assets used are from the FPS Sample project: https://unity.com/fps-sample
All examples/assets/shaders are offered 'as is' and you are welcome to extract them, modify them, adapt them etc!
Software Requirements
- Unity 2018.3.0f2
- Lightweight Render Pipeline 4.6.0
Contact
If you have any issues and feedback on the project; please contact Andy by email: andyt[at]unity3d.com