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Warrior speed with Free Camera is dependent on camera angle

Open crawfis opened this issue 4 years ago • 0 comments

There seems to be a scaling issue with the Cinemachine example. If you look more at the horizon and press say the w key, the player will move across a square with about 3 key presses. If you rotate and look more straight down it will take about 10 key presses to go the same distance. Not key to the learning on the Input System, but ...

crawfis avatar Jul 17 '21 11:07 crawfis