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Compile flag support for Unity6
Unity UI Extensions - Pull Request
Overview
Propose to start adding support for Unity 6. Version Compile Flags are used
Changes
in CardPopup2D.cs, added compile flags regarding Rigidbody Component's velocity:
#if UNITY_6000_0_OR_NEWER
rbody.linearVelocity = Vector3.zero;
#else
rbody.velocity = Vector3.zero;
#endif