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Workround for reported issue when a client is disconnected

Open Myxcil opened this issue 1 year ago • 2 comments

workaround/possible fix: https://github.com/Unity-Technologies/multiplayer-community-contributions/issues/245

Myxcil avatar Jan 11 '24 13:01 Myxcil

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unity-cla-assistant avatar Jan 11 '24 13:01 unity-cla-assistant

Just encountered this... Fix works flawless, needs to be merged in. Thank you!

patrickexe avatar Feb 01 '24 20:02 patrickexe

This fixes the issue of the host being disconnected when the client is not approved during connection approval. @NoelStephensUnity, is it possible to merge this?

cantaspinar avatar May 28 '24 17:05 cantaspinar

Thank you for the contribution!
Nice fix! :godmode:

NoelStephensUnity avatar May 28 '24 22:05 NoelStephensUnity