multiplayer-community-contributions
multiplayer-community-contributions copied to clipboard
Workround for reported issue when a client is disconnected
workaround/possible fix: https://github.com/Unity-Technologies/multiplayer-community-contributions/issues/245
Just encountered this... Fix works flawless, needs to be merged in. Thank you!
This fixes the issue of the host being disconnected when the client is not approved during connection approval. @NoelStephensUnity, is it possible to merge this?
Thank you for the contribution!
Nice fix!
:godmode: