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[REQUEST]: Texture Formats

Open dgregs-unity opened this issue 2 years ago • 4 comments

Is your feature request related to a problem?

I'm always frustrated when [...]

Describe the solution you'd like

Texture formats we require signed 8/16 bit formats (VK_FORMAT_R8_SNORM, VK_FORMAT_R16_SNORM) to be exposed in the Unity C# API, so we can use these with Texture3D.CreateExternalTexture()

Describe alternatives you've considered

No response

Additional context

No response

dgregs-unity avatar Mar 03 '22 18:03 dgregs-unity

Mistakenly Posted here

dgregs-unity avatar Mar 03 '22 19:03 dgregs-unity

@dgregs-unity You mean Texture3D streaming support is required, right? This is an interesting idea, but usually, the video codec is not optimized for 3D texture, so maybe the codec cannot work the best performance.

karasusan avatar Mar 03 '22 23:03 karasusan

@dgregs-unity remind

karasusan avatar Mar 08 '22 02:03 karasusan

memo: WRS-251

karasusan avatar Mar 08 '22 02:03 karasusan