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Question: Z option for ForegroundObjectPlacementRandomizer

Open alec-jensen opened this issue 2 years ago • 1 comments

Is this possible?

alec-jensen avatar Jul 27 '23 15:07 alec-jensen

Every thing is possible if you dupplicate ForegroundObjectPlacementRandomizer.cs and modify it.

You can either make placementArea a Vector3 or decide to use its coordinate for something else than x and y (for example x and z).

TimotheeWrightFicha avatar Oct 29 '23 15:10 TimotheeWrightFicha