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possibility to convert Unity coordinate system (left hand) to Blender/Maya coordinate system (right hand)

Open mshooter opened this issue 2 years ago • 0 comments

Would be nice to have the possibility to extract the rotation and position of the camera or other game objects into right hand coordinate system, with either the Y-axis up or Z-axis up.

mshooter avatar Dec 13 '22 17:12 mshooter