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fix: Synchronize despawn to client

Open EmandM opened this issue 6 months ago • 0 comments

MTTB-1377

Changelog

  • Fixed: Send the DestroyGameObject parameter to the client.

Testing and Documentation

  • Includes unit tests.

Backport

No backport needed as this is 2.x functionality.

EmandM avatar Jun 18 '25 18:06 EmandM