com.unity.netcode.gameobjects
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Make TransportInitialized and TransportDisposed public
As discussed with @JesseOlmer, in order to reduce the use of InternalsVisibleTo
and start simplifying the compatibility testing matrices, this PR makes TransportInitialized
and TransportDisposed
events public and removes the AssemblyInfo.cs entry added speficially to allow Tools to use them.
Changelog
- Added:
TransportInitialized
andTransportDisposed
events into theUnityTransport
class.
Testing and Documentation
- No tests have been added.
- Includes documentation for new public API entry points.