com.unity.netcode.gameobjects icon indicating copy to clipboard operation
com.unity.netcode.gameobjects copied to clipboard

Make TransportInitialized and TransportDisposed public

Open DenninDalke opened this issue 2 years ago • 0 comments

As discussed with @JesseOlmer, in order to reduce the use of InternalsVisibleTo and start simplifying the compatibility testing matrices, this PR makes TransportInitialized and TransportDisposed events public and removes the AssemblyInfo.cs entry added speficially to allow Tools to use them.

Changelog

  • Added: TransportInitialized and TransportDisposed events into the UnityTransport class.

Testing and Documentation

  • No tests have been added.
  • Includes documentation for new public API entry points.

DenninDalke avatar Sep 23 '22 00:09 DenninDalke