com.unity.netcode.gameobjects
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High load is applied when turning to the background on iOS
Description
High load is applied when turning to the background on iOS
Reproduce Steps
- Build your application on iOS
- Launch application on iPhone
- Turn the application into the background
- Does not work under heavy load
Actual Outcome
Unity Transport.Update() takes a high load of about 10000ms Attached screen shot of unity profiler
Expected Outcome
Screenshots
Environment
- OS: iPhone11Pro iOS Version 15.6
- Unity Version: 2021.3.3f1
- Netcode Version: 1.0.0
- Netcode Commit: ---
Additional Context
No problem on Android No problem on Netcode Version 1.0.0 pre.9
Backlog MTT-4276
This issue is fixed and verified in the upcoming Unity Transport 1.2. We don't have a release date yet. So I will leave this issue assigned to me to close after UTP 1.2 is released.
Hello. UTP 1.2 is now available. Closing this issue. Thanks for the report - please let us know if it still occurs for you.