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Network Scenario Timeline

Open DenninDalke opened this issue 2 years ago • 0 comments

This is an example of how the user could implement a more sophisticated timeline, changing NetSim parameters through the Unity's Animation system.

The changes on #2048 allowed the creation of a MonoBehaviour Configuration Provider, which can be easily changed from an Animation or a Timeline editor.

Testing and Documentation

  • No tests have been added.
  • Includes unit tests.
  • No documentation changes or additions were necessary.

DenninDalke avatar Jun 28 '22 01:06 DenninDalke