com.unity.cloud.gltfast icon indicating copy to clipboard operation
com.unity.cloud.gltfast copied to clipboard

LFS Quota Issue Cloning Project (within unity and manually)

Open ghost opened this issue 1 year ago • 3 comments

Describe the bug

When cloning, I see:

> git clone https://github.com/Unity-Technologies/com.unity.cloud.gltfast.git
Cloning into 'com.unity.cloud.gltfast'...
remote: Enumerating objects: 12555, done.
remote: Counting objects: 100% (4454/4454), done.
remote: Compressing objects: 100% (493/493), done.
remote: Total 12555 (delta 4085), reused 4017 (delta 3961), pack-reused 8101
Receiving objects: 100% (12555/12555), 3.44 MiB | 15.03 MiB/s, done.
Resolving deltas: 100% (10216/10216), done.
Downloading Documentation~/Images/Unity-glTF-workflows.png (59 KB)
Error downloading object: Documentation~/Images/Unity-glTF-workflows.png (aa50e39): Smudge error: Error downloading Documentation~/Images/Unity-glTF-workflows.png (aa50e3980f8e9a99e53b8347cdde7e293fe37ffb5e1469640379d802ef304541): batch response: This repository is over its data quota. Account responsible for LFS bandwidth should purchase more data packs to restore access.

Errors logged to '[...]\com.unity.cloud.gltfast\.git\lfs\logs\20240202T140416.0968063.log'.
Use `git lfs logs last` to view the log.
error: external filter 'git-lfs filter-process' failed
fatal: Documentation~/Images/Unity-glTF-workflows.png: smudge filter lfs failed
warning: Clone succeeded, but checkout failed.
You can inspect what was checked out with 'git status'
and retry with 'git restore --source=HEAD :/'

Files none

To Reproduce Steps to reproduce the behavior:

  1. Go to attempt to clone the project on LFS-enabled git version 2.37.2.windows.2
  2. See error

Expected behavior Project should clone without error.

Screenshots If applicable, add screenshots to help explain your problem.

Desktop (please complete the following information):

  • glTFast version - repository
  • Unity Editor version [e.g. 2021.2.1f1] - N/A
  • Render Pipeline and version [e.g. Universal Render Pipeline 12.0] - N/A
  • Platform: [e.g. Editor, Windows Player, iOS] - N/A

Additional context none

ghost avatar Feb 02 '24 14:02 ghost

Can reproduce on git 2.43.0.windows.1

mikeskydev avatar Feb 05 '24 17:02 mikeskydev

I originally thought this was something wrong with the repo too, but I had forked it to my own account and it turned out that my account was actually over-allocated on LFS storage after forking it. So I just wanted to ask if you've verified you actually have plenty of free LFS storage?

https://docs.github.com/en/billing/managing-billing-for-git-large-file-storage/viewing-your-git-large-file-storage-usage

It's possible you may have already verified this, and if so you're experiencing something different than I did. After I freed up some LFS space on my account I was in fact able to clone it just fine tonight. I too am running git version 2.43.0.windows.1.

jbienzss avatar Feb 12 '24 04:02 jbienzss

I just realized it's possible that the Unity-Technologies account may be out of LFS storage. If that is the case, you may be able to fork it to your own account and clone from there as I did. That is of course recommended if you were planning to submit a pull request back anyway.

jbienzss avatar Feb 12 '24 04:02 jbienzss

Sorry for the inconvenience.

It just worked here, so I assume that the Unity-Technologies org leveled up the LFS quota. Please re-open if you experience it again.

Thanks

atteneder avatar Sep 27 '24 15:09 atteneder