`SaveDuringPlay` script does not work outside of the package
The SaveDuringPlay script documentation notes that we can
To use this class, drop this script into your project, and add the [SaveDuringPlay] attribute to your class.
However, the class does not inherit from Attribute so it cannot be added as an attribute.
I am facing the same issue, have you been able to find a fix?
If you have Cinemachine already in your project, then you don't need to do anything, you can just add the [SaveDuringPlay] attribute directly to your class. You'll need to specify using Cinemachine at the top, but that's all it takes.
Hey so i tried a bunch of things. SaveDuringPlay only works for public variables. I was trying to make it work for SerializeField private variables