boat-attack-water
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Changing Render distance on shader?
Awesome asset! I just have 1 little issue. Above you can clearly see, under the camera (the shader I presume) renders a circle of high quality waves. But as you can see from this distance its way too small. I tried adjusting the LOD parameters on the water meshes, but it doesnt work unfortuately, I also tried to scale the water model meshes (in import settings) but again it didnt work unfortunately, so thats why im thinking this has to be a shader.
How do I increase the size of that render?
Thank you!
For anyone having the same question, Right Click the Inspector > Debug In the debug Inspector select the Ocean asset in your scene and their should be a parameter called "blend distance". Changing that will change the size of the rendered circle under the camera.