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Changing Render distance on shader?

Open TeamSailEnthusiast opened this issue 2 years ago • 1 comments

Twoproblems

Awesome asset! I just have 1 little issue. Above you can clearly see, under the camera (the shader I presume) renders a circle of high quality waves. But as you can see from this distance its way too small. I tried adjusting the LOD parameters on the water meshes, but it doesnt work unfortuately, I also tried to scale the water model meshes (in import settings) but again it didnt work unfortunately, so thats why im thinking this has to be a shader.

How do I increase the size of that render?

Thank you!

TeamSailEnthusiast avatar Nov 04 '22 16:11 TeamSailEnthusiast

For anyone having the same question, Right Click the Inspector > Debug In the debug Inspector select the Ocean asset in your scene and their should be a parameter called "blend distance". Changing that will change the size of the rendered circle under the camera.

TeamSailEnthusiast avatar Nov 06 '22 00:11 TeamSailEnthusiast