boat-attack-water
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Windsurfer trails leaving permanent artifacts
I raised this issue on the boat attack project but I'll raise it here in more detail. I'm using the rendergraph-u6 branch and have two windsurfers as well. The windsurfers have a particle effect that leaves a trail. This trail appears to be permanently "burned" into the water and as the camera moves, the artifacts move with it.
If I frame on a surfer and follow it for a while, them zoom out you can really see how it looks on the water plane.
I know its the trails because if I disable them, everything works fine.