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Additive/corrective blendshape sample

Open romainf-unity opened this issue 5 years ago • 2 comments

A user in the forum asked for a additive/corrective blendshape. https://forum.unity.com/threads/animation-c-jobs-in-2018-2a5.525012/page-2#post-3556119

romainf-unity avatar Jul 09 '18 14:07 romainf-unity

@romainf-unity any news about this ?

ArieLeo avatar Jul 02 '19 11:07 ArieLeo

Any chance this will ever see the light of day or are these samples abandoned? I've been trying out the WeightedMaskMixer sample which is great for adding facial mocap to a full body animation - it get around the fact that Avatar Masks have no granularity beyond the Head (so you lose any neck movement) but in this sample all blendshapes are lost.

baroquedub avatar Nov 25 '21 23:11 baroquedub