UnityRenderStreaming
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[BUG]: The video becomes so blurred
Package version
3.1.0-exp.2
Environment
* OS:Windows10
* Unity version:Unity 2020.3,HDRP
* Graphics API:DirectX11
* Browser:Google Chrome Version 97
Steps To Reproduce
1.Model with relatively complex maps
2.Moving camera
3.Stop moving camera,the videoplayer becomes clear after a moment

Current Behavior
Feel like the video limited by something like internet speed or hardware
Expected Behavior
No response
Anything else?
No response
Could you try the latest version?
I'll try.Two months ago, I had problems with the latest version, so I am currently using exp.2,thanks
I've tried the develop version,it's blurred also.When the hardware encoder option enabled,it's blurred even more
I found it was influenced by minbitrate,but increase this paramater makes operating(InputChannel) slower
@Dyhangfcx What resolution are you trying? We are fixing the video quality issues. The related issue here. https://github.com/Unity-Technologies/UnityRenderStreaming/issues/443
@karasusan 1536x864 minBitrate:6x1024x1024 maxBitrate:8x1024x1024 Using this parameter is not blurred but a little stuck
memo: URS-471
这个问题有发版计划吗?不止视频模糊,视频饱和度也低, 是因为linear空间和Gamma空间导致得么?
@Rain624 Hi, could you take a screenshot?