UnityRenderStreaming
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[REQUEST]: Furioos signaling for native client app
Is your feature request related to a problem?
Hi All!
I've tried Furioos signaling with my app deployed to Furioos. My client is not a web-browser app, but rather another native app based on render streaming. However, I was not able to run it properly. Is such setup even possible?
Thank you!
Describe the solution you'd like
Enable Furioos signaling for native clients.
Describe alternatives you've considered
No response
Additional context
No response
memo: URS-448
@robco5 Thank you for feedback. Unfortunately, we have not supported yet but your idea is so valuable for many developers. We will discuss about your issue in our team and make a plan to support.
One question, Could you tell me what kind of product are you making using this?
Thank you for your interest and support on this, highly appreciated!
I'd be happy to go into deeper product talks and share some of the roadmap in more details. Let's schedule a video call, if interested (robert at digitalnationent dot com)
@karasusan , do you want to get on a call?
@robco5 Thank you for invitation for a call but I don't have time to get it, unfortunately. Your issue is escalated our backlog. Thank you again!
@karasusan No problem, looking forward! Thank you!
Furioos has already been discontinued. I close this ticket.