UnityRenderStreaming
UnityRenderStreaming copied to clipboard
[BUG]: the receiver sample can not run on android
Package version
3.1.0-exp.3
Environment
* OS: MAC OS
* Unity version: 2020.3
* Graphics API:
* Browser:
Steps To Reproduce
- android build
- install apk
- run app
- touch receiver
- touch start
- nothing
Current Behavior
No response
Expected Behavior
No response
Anything else?
No response
have already been solved
need to set IL2CPP && ARM64 && Optimized Frame Pacing
@chx-code Thank you for sharing how to solve the issue. We will add the note on the package document.
memo: URS-435