UnityRenderStreaming
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[BUG]: Bi-Directional Audio SendRecv instead of SendOnly
Package version
3.1.0-exp.3
Environment
* OS: Windows 10
* Unity version: 2020.3
* Graphics API:
* Browser: Chrome
Steps To Reproduce
Follow up to https://github.com/Unity-Technologies/UnityRenderStreaming/issues/599#issuecomment-1059553950
Current Behavior
Cannot bi-directionally send and receive audio to browser with VR Render Streaming package
Expected Behavior
Audio Track to support sending and receiving audio as opposed to send only. See my comment here : https://github.com/Unity-Technologies/UnityRenderStreaming/issues/599#issuecomment-1059553950
Anything else?
No response
@vmohan7 Thank you for creating new issue. Does this issue occurred the combination of Unity runtime and browsers? I guess we haven't check that combination.
memo: URS-429
Yes, it is for the browser unity case.