UnityRenderStreaming
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[REQUEST]: Label property for StreamReceiverBase
Is your feature request related to a problem?
When receiving from multiple Peers, I would like to specify the target to be received for each StreamReceiverBase.
Currently, it can be determined only by the connection ID, so I would like to be able to identify it by Label as well as Datachannel.
Describe the solution you'd like
Add label property to Stream component types using RTCRtpTransceiver.mid
Describe alternatives you've considered
No response
Additional context
I also want a sample of multiple receptions based on Broadcast
memo: URS-323