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LaserScan points is not rendered in Unity gamemode
Describe the bug LaserScan points is not rendered in Unity gamemode. RViz is running perfectly fine as well as game mode in Unity. /map and /costmap can be rendered without any problem but the LaserScan is somewhat missing even when enabled from the UI.
To Reproduce Steps to reproduce the behavior:
- Exactly as tutorials and instructions.
- Uses the DefaultVisualizationSuite/sensor_msgs/LaserScan child for the rendering of the points.
- Run "ros2 launch unity_slam_example unity_slam_example.py" in terminal.
Expected behavior The points from the LaserScan are rendered in Unity during play mode.
Environment (please complete the following information, where applicable):
- Unity Version: Unity 2021.3
- Unity machine OS : Ubuntu 22.04
- ROS machine OS : Humble
Additional context
Points in Rviz are rendered properly.
OccupancyGrid from /map is also working fine.