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Fix bug for costumize projection matrix

Open JorgeZubog opened this issue 5 years ago • 3 comments

in order to do not initilize the projection matrix See issue #546

JorgeZubog avatar Oct 18 '19 14:10 JorgeZubog

Nice fix! Actually without this fix, it makes the camera a bit blurry even when TAA isn't enabled. @Chman Any chance to merge it?

Lymdun avatar Dec 01 '19 20:12 Lymdun

Is there anything I can do to push/ vote up that thing? This really should make it‘s way into an update (or at least 2019.4)!

hacku avatar Apr 21 '20 16:04 hacku

Great fix! It resolved long standing issue with blinking scene geometry when both Occlusion Culling and Post-Processing enabled at the same time while using SteamVR.

Shii2 avatar Jun 02 '20 20:06 Shii2