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Swaps the TrackedPoseDriver over to using InputActionProperty's

Open mattdatwork opened this issue 4 years ago • 2 comments

Swaps the TrackedPoseDriver bundled with the new input system to use InputActionProperty's rather than InputActions.

This also includes an updated test which passes locally.

Tested locally with oculus quest.

mattdatwork avatar Jun 04 '20 16:06 mattdatwork

As discussed with @mattdatwork, breaks backwards-compatibility both at serialization and API level. Looks like neither is something we can do at this point.

Rene-Damm avatar Jun 08 '20 16:06 Rene-Damm

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unity-cla-assistant avatar Jun 03 '21 08:06 unity-cla-assistant

Closing as this PR was replaced with https://github.com/Unity-Technologies/InputSystem/pull/1234

chris-massie avatar Aug 18 '22 16:08 chris-massie