EntityComponentSystemSamples icon indicating copy to clipboard operation
EntityComponentSystemSamples copied to clipboard

Results 73 EntityComponentSystemSamples issues
Sort by recently updated
recently updated
newest added

Readme says: "Step 4: Spawn cannon balls at the tip of the turret at a fixed interval. Introduces aspects, entity prefabs, EntityCommandBuffer, and IJobEntity." But IJobEntity is not introduced with...

Is there a sample to implement Material EnableKeyword and DisableKeyword with ECS?

Fixed inconsistent fields naming in editor and authoring script causing NullReferenceException

1、创建一个空模型项目 2、添加3个MonoBehaviour 类型得组件 3、分别在awake()方法start()方法添加当前时间得打印 4、导出成webgl应用,并运行 5、控制台输出如下 ![image](https://github.com/Unity-Technologies/EntityComponentSystemSamples/assets/134367869/22419262-b4d6-44c6-bec1-98929b491956) 问题: 为什么awake方法执行后,间隔了2秒才执行start方法,中间都做了什么操作,如何定位问题

Opening `GraphicsSamples/URPSamples` from Unity Hub in using 2202.2.13 gets a package error that it can't find URP 14.0.3 and the errors spiral from there.

This line https://github.com/Unity-Technologies/EntityComponentSystemSamples/blob/3fb73f20bfa79abe1b9a51e40efceee0bc7b0d3b/PhysicsSamples/Assets/Demos/2.%20Setup/2d.%20Events/Scripts/Stateful/StatefulSimulationEventBuffers.cs#L180 should probably contain `EntityB` at the end, not `EntityA`.

``` Unity: 2022.2.1f1 Entities: 1.0.0-pre.15 ``` ![devenv_2023-01-08_04-39-55](https://user-images.githubusercontent.com/10906415/211189459-975a0739-6b87-4cfa-89e2-7f42d0e9ee6d.png) ``` CS0246 The type or namespace name 'LocalToWorldTransform' could not be found (are you missing a using directive or an assembly reference?) D:\EntitiesTutorial\Assets\Scripts\Systems\TurretShootingSystem.cs...

Considering the samples here are the beginning and end of educational material for using the upcoming Physics 1.0 release the amount of comments in the source code is abysmal.

When opening the project in Unity without a license for the Havoc engine warnings are issued during load and various error messages appear throughout the UI (far to many for...

One of the most common things people want to do is change the colour of things - and while some of the samples here do that, they don't do it...