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Basket concept

Open amirebrahimi opened this issue 7 years ago • 0 comments

This has been tagged with concept because it requires more design work, but essentially it is the idea of having a way to store arbitrary objects in a scratch area.

Feedback from user: The Popup Menus for the Inspector/Profiler/Project View, It was fantastic to have them however I found myself constantly moving them to get them out of my way. They would be better as a belt that I could access when needed. This would could like vanishing realms does their inventory system. I however would go with something like an MMO hotbar. This hotbar has other uses such as easily accessing prefabs/scripts. If I could set this up before I go into VR I will not need to spend the time digging through the file structure of my project to find the one prefab I need. For example as the level designer my job is to setup all the trees. I can quick slot the 20 different trees rocks and shrubs which are all in different folders. I am using and easily place them without touching the project folder. Then move in to NPCs by either dragging them in from the VR Editor or exiting VR and using the mouse to select and move them. Same goes for applying a scripts and calling up inspectors having a hotbar means I can access things quickly. This bar might even be useful in the desktop editor.

amirebrahimi avatar Jan 07 '17 04:01 amirebrahimi