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Input Controller

Open ImanCol opened this issue 5 years ago • 1 comments

It took me a while to realize that the project used its own Input Manager, and its versatility in assigning predefined buttons has caught my attention. But I still do not know how to use it entirely, is it a project of its own or is it based on someone else?

Although it is very efficient, I cannot find instructions to take advantage of its operation. And the buttons assigned to the Xbox 360 Controller don't work for other devices like Joy-Con. I only found to assign the Pro Controller, but I still don't know if it works with the Joy-Con.

Could you help me assign keyboard buttons to Joy-Con without losing keyboard functionality? I had to replace the ones on the Gamepad

ImanCol avatar Jun 07 '20 03:06 ImanCol

Can you fix Input Manager to work also when I change the input type in Project Setting ?. Only the direction buttons work for me.

ImanCol avatar Jun 14 '20 23:06 ImanCol