AssetBundles-Browser
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references runtime script in scene file. Fixing!
create a very simple script, attach to a empty gameobject. storage as prefab. build this prefab as bundle. use AssetBundle Browser to Inspect this bundle. the log console report "GameObject (named 'GameObject') references runtime script in scene file. Fixing!" . a treeview in inspect view appeared and disappeared after log. i think this is a bug. this is a very simple script and do nothing. unity3d 2017.2.0f3
I'm not hugely surprised by this bug as the inspect tab has been very fragile. I am in-progress on some large changes to the inspect tab. Once that's done, I'll make sure I don't see this locally, and may ask that you update and try it on your end as well. I'll keep you posted. Thanks for submitting this.