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Standard Compression (LZMA) cannot display any component if used UI_Default shader

Open tk009999 opened this issue 5 years ago • 0 comments

When I loaded a scene AssetBundles I can't see anything about if component used UI_Default shader as UnityEngine.UI.Text or TextMeshPro event if I set into the Graphics/Always Included Shaders also cannot see anything that.

tk009999 avatar Apr 16 '19 02:04 tk009999