AssetBundles-Browser
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Editor tool for viewing and debugging asset bundle contents before and after builds
NavMesh is not backed or not detected only in **android** while in editor and in windows it is working perfectly, check it in the below error image  also there...
When I put a cube (standard shader) into hololens2, everything is normal. So I packed the cube into. ab and loaded it in hololens2. It becomes a monocular rendering. I...
Adv. - Support Huge Porject 500G+ - AssetBundleBuild - more engineered features - used by many games where to find: >> [URL](https://github.com/Rootjhon/AssetBundles-Browser) Thx.
I don't see this project in Unity Asset Store, is this project abandoned?
currently it's only possible to build ALL asset bundles in the project. In case there are a lot of them, it might be a very time consuming operation. There should...
Assets in embedded packages should appear in this tool.
I find an rediculous dependency with sprite atlas. a simple texture(png file) depends on a spriteatlas...  I only set the bundle name of `ft_circle1` "xxx". then it shows us...
NullReferenceException: Object reference not set to an instance of an object AssetBundleBrowser.AssetBundleModel.BundleDataInfo.RefreshAssetList () (at Library/PackageCache/com.unity.assetbundlebrowser@b7c279278d/Editor/AssetBundleModel/ABModelBundleInfo.cs:373)