Addressables-Sample
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Removing a Specific Child Object in a Content Update Causes an Error.
I posted this on the Unity Forums https://forum.unity.com/threads/unusual-behaviour-removing-a-specific-child-object-in-a-content-update-causes-an-error.1285517/ but I decided to put this as an issue for people to notice here.
The details are in the link above. To summarize the context and the problem: Context: Using Addressables with remote content delivery via Google Cloud Storage (Bucket created using Firebase) and testing it with Unity-chan package fbx models. Steps:
- Create a prefab with the "unitychan" 3D fbx model as a child object.
- Build content, upload content into cloud, build player, and play on Android to see it all work fine.
- Update the prefab by changing the child object "unitychan" 3D fbx model into something else. A sphere, cube, or whatever.
- Update existing build and upload it to cloud.
- Play on Android.
Expected result: prefab is updated with whatever was replaced.
What happens: Addressable scene does not even load and this error appears in the Android logcat:
For further context, I am using Addressables version 1.20.00, which I updated just yesterday thinking it would resolve the problem but it didn't.
P.S. Misclicked the "Close with Comment".