Addressables-Sample
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Is there a way to sync load from unity caching system?
I have some lua script packed with Addressabe in remote server. I download the lua assetbundle with DownloadDependenciesAsync, I need a way to load lua script synchronously from the downloaded cache.
Hi @songtm I believe you can use the Synchronous API to load the lua script https://docs.unity3d.com/Packages/[email protected]/manual/SynchronousAddressables.html#synchronous-workflow