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Is there a way to sync load from unity caching system?

Open songtm opened this issue 5 years ago • 1 comments

I have some lua script packed with Addressabe in remote server. I download the lua assetbundle with DownloadDependenciesAsync, I need a way to load lua script synchronously from the downloaded cache.

songtm avatar Apr 08 '20 07:04 songtm

Hi @songtm I believe you can use the Synchronous API to load the lua script https://docs.unity3d.com/Packages/[email protected]/manual/SynchronousAddressables.html#synchronous-workflow

kirstenpilla avatar Jan 14 '22 17:01 kirstenpilla