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Sync loading asset, then releasing it and immediately loading a new one results in an error.

Open Kolyasisan opened this issue 6 years ago • 1 comments

Well, I mean that is self explanatory. The error in question is "The AssetBundle 'bundle name' can't be loaded because another AssetBundle with the same files is already loaded".

Kolyasisan avatar Dec 18 '19 13:12 Kolyasisan

Hi @Kolyasisan if the issue is still reproducible in the latest package version, I would recommend submitting a bug through the regular submission process https://unity3d.com/unity/qa/bug-reporting

Also if this helps, Addressables now has an API for synchronous loading https://docs.unity3d.com/Packages/[email protected]/manual/SynchronousAddressables.html

kirstenpilla avatar Jan 14 '22 16:01 kirstenpilla