2d-extras icon indicating copy to clipboard operation
2d-extras copied to clipboard

PopulateRuleOverideTileWizard can't work right

Open wuqi2512 opened this issue 1 year ago • 8 comments

After running Populate From Sprite Sheet, Ovierride Sprite's Sprite on GUI was correctly changed, and other changes that should be made were not changed

wuqi2512 avatar Sep 04 '23 14:09 wuqi2512

After running Populate From Sprite Sheet, Ovierride Sprite's Sprite on GUI was correctly changed, and other changes that should be made were not changed

Sorry, would it be possible to explain more about the problem you are facing? I don't quite understand the issue here. Thanks!

ChuanXin-Unity avatar Sep 05 '23 02:09 ChuanXin-Unity

“Populate From Sprite Sheet”(red) in RuleOverrideTile's Context Menu can't work right. It only change the override sprite's sprites(blue), did not override the rule tile correctly. Sorry for my poor English. 屏幕截图 2023-09-05 134726

wuqi2512 avatar Sep 05 '23 06:09 wuqi2512

Could you share a screenshot of your original RuleTile and highlight the properties it should update correctly?

ChuanXin-Unity avatar Sep 05 '23 06:09 ChuanXin-Unity

屏幕截图 2023-09-05 143746

wuqi2512 avatar Sep 05 '23 06:09 wuqi2512

use "Populate From Sprite Sheet": 屏幕截图 2023-09-05 144220 drag sprites by myself(correct override): 屏幕截图 2023-09-05 144208

wuqi2512 avatar Sep 05 '23 06:09 wuqi2512

If you tried placing Override Tile 1, does it give you the same results as New Rule Tile 1 (Override)?

ChuanXin-Unity avatar Sep 05 '23 07:09 ChuanXin-Unity

not same as the correct override, it is transparent.

wuqi2512 avatar Sep 05 '23 07:09 wuqi2512

I do not understand what you mean unfortunately.

Please share all the differences that you are seeing and include all the input Spritesheets as well. Populate from Sprite Sheet matches by the names of the Sprites, so please do include the name of all the Sprites as well.

ChuanXin-Unity avatar Sep 05 '23 08:09 ChuanXin-Unity