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Random Terrain Tile

Open marinho opened this issue 3 years ago • 4 comments

I have made this new tile system, which is a copy of Terrain Tile, but with random behaviour for all given levels. It also includes a schema that facilitates how to draw a layout and position tiles in the expected rotation.

This one is based on version 1.5.0-preview, as it's the one that worked for my version of Unity.

I'd like you to appreciate this pull request. If I get positive feedback, I can update it to the latest version on master branch, and add more documentation and tests, if necessary/possible.

marinho avatar May 24 '21 17:05 marinho

CLA assistant check
All committers have signed the CLA.

unity-cla-assistant avatar May 24 '21 17:05 unity-cla-assistant

hi @ChuanXin-Unity , thank you for the feedback! I'm going to do those corrections soon. Have a nice week!

marinho avatar May 30 '21 21:05 marinho

hi @ChuanXin-Unity , I have a question, though: as this repository is no longer maintained, as it's mentioned in README.md, what happens to these PRs?

I mean, my plan is to update this branch to latest version of master and improve it following your review, but is it going to be merged anyhow?

thank you in advance

marinho avatar May 31 '21 06:05 marinho

The notice in the README.md is based of the latest directive from our superiors, and they are still currently in discussions on what to do with this on the whole. Unfortunately, there is nothing concrete yet, other than it is possible that this repository could be made internal.

For now, you can continue working by updating the branch to the latest version of master and updating the PR as well, we will still continue to take and look at the PR and accept it to the repository.

Thanks!

ChuanXin-Unity avatar Jun 01 '21 04:06 ChuanXin-Unity