United600
United600
> Ah so this is possible, we will need to implement the activation pattern if we want to support launch from command line. The last time I tried to add...
> I would hazard a guess that this is caused by poor I/O performance when the app reads the media file from the disk. Really? I'd expect issues during seeking,...
A good test would be to play those files with `VLC UWP`, and `Media Player` or `Movies & TV`.
Thanks for the info. It should work fine, but I’m still mildly concerned about .Net Native support for System.Text.Json.
> You can verify by running with .NET Native in debug mode with this wallpaper (which I use for testing myself): [Property API Test.zip](https://github.com/user-attachments/files/22347084/Property.API.Test.zip) The info looks correct but can't...
Correct again, but the app hangs after clicking `Continue` on the breakpoint (which I assume is expected). https://github.com/user-attachments/assets/ed813d9c-e879-4439-8b47-1248f8b20d9a
Thanks for the contribution. We're currently in the middle of a major playlist refactoring, so this change will need to be put on hold for now. It may also require...
The app already supports shortcuts for adjusting the playback speed, as the bot pointed out. They are based on YouTube shortcuts, (`Shift` + `,`) to decrease and (`Shift` + `.`)...
> If I remember correctly, I used Bindings here for a reason. When I last tested this, there were some edge cases where ItemRepeater and x:Bind don't play nice together....
> If I remember correctly, I used Bindings here for a reason. When I last tested this, there were some edge cases where ItemRepeater and x:Bind don't play nice together....