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Redesign the details dialog

Open podliashanyk opened this issue 1 year ago • 4 comments

..., but it reminds me again that we really should look at redesigning the details dialog...

Originally posted by @lunkwill42 in https://github.com/Uninett/Argus-frontend/pull/557#pullrequestreview-2003111045

podliashanyk avatar Apr 16 '24 14:04 podliashanyk

After the CLOSE/REOPEN button in the new frontend is moved from the details dialog, I personally am satisfied with the design and for my part this issue can be closed. What did you have in mind with redesign @lunkwill42? The new design, for context:

Image

podliashanyk avatar May 21 '25 11:05 podliashanyk

What did you have in mind with redesign @lunkwill42?

To be honest, I didn't author this issue, and I've had no input on it. @hmpf made it based on a comment I gave in a review.

When I refer to the "details dialog", I am referring to more than just the details column of the dialog, of which you attached a screenshot. AFAIK, the new design replicates the old front-end in that there are three columns of information in the dialog. The reason I made those comments originally is that I am constantly left with a feeling that these columns are very unbalanced in how much information they carry.

The left column carries a wealth of information, but its size is normally quite fixed (except for the tag balloons you left out of the screenshot, these can be few or however many a user wants to inject into an incident).

The middle column carries acknowledgements. There is rarely more than a single acknowledgement attached to an incident. Sometimes, maybe two.

The third column can grow indefinitely, depending on the source system, since it is basically a log of events that concern the incident (minus acknowledgement events, which have their separate column, to make them stand out). Many incidents will maybe have just 1 open and 1 close-event here. Others can come to contain several pages of events.

I don't always feel competent in UX (I prefer the back-end, as you know), so I'm not sure I have concrete suggestions for improvements. I guess my thinking here is that we should explore alternative designs for the dialog as a whole. We're scheduled for an initial meet with some in-house UX experts next week, and I'm thinking this is an idea we can throw their way to see what they make of it.

lunkwill42 avatar May 21 '25 13:05 lunkwill42

(In other words, I think we should transfer this issue to the Argus repo, since my misgivings about the dialog design carries over to the new UI as well)

lunkwill42 avatar May 21 '25 13:05 lunkwill42

Agreed, transfer.

hmpf avatar May 21 '25 13:05 hmpf