UndertaleModTool
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The most complete tool for modding, decompiling and unpacking Undertale (and other Game Maker: Studio games!)
## Description The ShowRoomName script doesnt really work with deltarune. i have made it possible. ###Notes Feel free to edit this (by maintainers)
``action_set_hspeed((-hspeed))`` appears to have redundant parentheses. Check to see whether this is real or an error.
ImportGraphics has been unstable for a long time, it should be corrected to properly handle sprites, possibly by only allowing padded sprites to be imported.
Saving a project with a sprite that doesn't have a valid mask will crash UTMT iirc Please verify if this is true
Boolean expressions in function arguments are interpreted as a switch statement by the decompiler.
Sample code (the expression must not be the last or only argument): ```gml draw_sprite(0, a == 1 || a == 2, 0, 0) ``` ```gml instance_find(a == 1 || a...
https://user-images.githubusercontent.com/42724744/111921674-08d49400-8a53-11eb-8ea8-0662282a3848.mp4
This game throws an exception regarding the length of shaders. If this exception is ignored, it can resave the file, with a one byte difference. It is a very odd...
This code entry causes UndertaleModTool to crash. I decompiled the disassembly manually and determined my decompilation to be accurate. The files (the disassembly and the accurate decompiled code entry) are...
### Which component should be improved? Other ### Describe your feature suggestion in more detail I'm currently working on a mod that my friend is making, and he's been having...