UndertaleModTool
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[Script] BorderEnablerv1_11.csx don't work properly
Has the tile suggest BorderEnablerv1_11.csx has some issues that are listed below:
- Lack some checks for
os_linuxandos_macosxthis means while the script works, the borders wouldn't be displayed on such platforms the lines that lack this checks are
ReplaceTextInGML(("gml_Object_obj_settingsmenu_Draw_0"), @"if (global.osflavor >= 4)", "if (global.osflavor >= 1)", true);
ReplaceTextInGML(("gml_Script_scr_draw_background_ps4"), @"if (os_type == os_ps4 || os_type == os_switch_beta)", "if (os_type == os_ps4 || os_type == os_switch_beta || os_type == os_windows)", true);
ReplaceTextInGML(("gml_Script_scr_draw_screen_border"), @"if (os_type == os_ps4 || os_type == os_switch_beta)", "if (os_type == os_ps4 || os_type == os_switch_beta || os_type == os_windows)", true);
ReplaceTextInGML(("gml_Script_scr_draw_screen_border"), @"if (os_type == os_switch_beta)", "if (os_type == os_switch_beta || os_type == os_windows)", true);
- In the settings menu after applying the script is now impossible to change the border this is because of a missing change skipped from the old a change to
gml_Object_obj_settingsmenu_Draw_0from line 65 to line 70:
if (global.osflavor <= 2)
{
menu_max = 2
if (obj_time.j_ch == 0)
menu_max = 1
}
And the lines 92 and 1003
if ((menu_engage == 1) || keyboard_check_pressed(vk_left) || keyboard_check_pressed(vk_right))
if ((0 && menu_engage == 1) || keyboard_check_pressed(vk_right))
Duplicate of #426 ?