UndertaleModTool
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Code inlining, cleanup
Just cleaned up the code a little, all original functionality should be intact - the CheckDecompiler.csx script yields the exact same values before / after the changes.
I don't know much C#, so code criticism is welcome, and I'll gladly update this PR.
Is this going to be obsoleted by the new decompiler?
This is pretty much fully obsolete now with the new decompiler, so I'll close this, at least for now.