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Saving a project with a sprite that doesn't have a valid mask will crash the tool

Open Grossley opened this issue 4 years ago • 2 comments

Saving a project with a sprite that doesn't have a valid mask will crash UTMT iirc

Please verify if this is true

Grossley avatar May 18 '21 15:05 Grossley

To reproduce, make a sprite bigger than the mask, making the mask invalid, and then save the game.

Grossley avatar May 18 '21 15:05 Grossley

This currently fails an assert and terminates the save process without crashing. @Grossley please close if this is the desired behavior.

Jacky720 avatar Feb 19 '24 18:02 Jacky720