UndertaleModTool
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Saving a project with a sprite that doesn't have a valid mask will crash the tool
Saving a project with a sprite that doesn't have a valid mask will crash UTMT iirc
Please verify if this is true
To reproduce, make a sprite bigger than the mask, making the mask invalid, and then save the game.
This currently fails an assert and terminates the save process without crashing. @Grossley please close if this is the desired behavior.