UndertaleModTool
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A function/script call right before do-until loop makes it disappear.
Only occures in dev version of UndertaleModTool.
Test script:
///scr_test()
somevar = 200;
show_debug_message("hi, i make do until disappear hehe");
do {
somevar = irandom(100);
} until (somevar == 50);
do-until will disappear, but if you comment the show_debug_message line it will show up. Why that happens?
This seems to have regressed further now. Even
somevar = 200;
do {
somevar = irandom(100);
} until (somevar == 50);
now causes the do..until to dissapear