UndertaleModTool icon indicating copy to clipboard operation
UndertaleModTool copied to clipboard

Please add/port import/export room from UTMTCE

Open Aness6040 opened this issue 6 months ago • 6 comments

Which component should be improved?

Other

Describe your feature suggestion in more detail

It would be cool to add this feature for example if you don't want to redo a level from scratch

Aness6040 avatar May 18 '25 16:05 Aness6040

This will probably be pretty simple to do with the project system I'm currently working on, which already has the ability to import/export rooms to JSON files.

colinator27 avatar May 18 '25 20:05 colinator27

If you started working on it can i test it? ( i don't wanna use utmtce to add rooms on my pizza tower mod)

Aness6040 avatar May 21 '25 11:05 Aness6040

If you started working on it can i test it? ( i don't wanna use utmtce to add rooms on my pizza tower mod)

it's in the project-system branch

CST1229 avatar Jun 02 '25 12:06 CST1229

If you started working on it can i test it? ( i don't wanna use utmtce to add rooms on my pizza tower mod)

it's in the project-system branch

I don't found any scripts with export or import room

Aness6040 avatar Jun 14 '25 12:06 Aness6040

If you started working on it can i test it? ( i don't wanna use utmtce to add rooms on my pizza tower mod)

it's in the project-system branch

I don't found any scripts with export or import room

it doesn't add scripts, instead the importing/exporting is built into the project system i think (idk about the exact plans but i think there might be a separate option for importing/exporting stuff in the future. but in the current thing you have to create a project and open your assets and check the mark for export checkbox in the bottom right corner, then save the project to export, then load the project to import. it's not really made for importing/exporting assets)

CST1229 avatar Jun 14 '25 13:06 CST1229

If you started working on it can i test it? ( i don't wanna use utmtce to add rooms on my pizza tower mod)

it's in the project-system branch

I don't found any scripts with export or import room

it doesn't add scripts, instead the importing/exporting is built into the project system i think (idk about the exact plans but i think there might be a separate option for importing/exporting stuff in the future. but in the current thing you have to create a project and open your assets and check the mark for export checkbox in the bottom right corner, then save the project to export, then load the project to import. it's not really made for importing/exporting assets)

It's a bit complicated for me, why not just recreate or port import export room? (i wish i could but i don't know how to code in c#)

Aness6040 avatar Jun 14 '25 15:06 Aness6040