UndertaleModTool
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Please add/port import/export room from UTMTCE
Which component should be improved?
Other
Describe your feature suggestion in more detail
It would be cool to add this feature for example if you don't want to redo a level from scratch
This will probably be pretty simple to do with the project system I'm currently working on, which already has the ability to import/export rooms to JSON files.
If you started working on it can i test it? ( i don't wanna use utmtce to add rooms on my pizza tower mod)
If you started working on it can i test it? ( i don't wanna use utmtce to add rooms on my pizza tower mod)
it's in the project-system branch
If you started working on it can i test it? ( i don't wanna use utmtce to add rooms on my pizza tower mod)
it's in the project-system branch
I don't found any scripts with export or import room
If you started working on it can i test it? ( i don't wanna use utmtce to add rooms on my pizza tower mod)
it's in the project-system branch
I don't found any scripts with export or import room
it doesn't add scripts, instead the importing/exporting is built into the project system i think (idk about the exact plans but i think there might be a separate option for importing/exporting stuff in the future. but in the current thing you have to create a project and open your assets and check the mark for export checkbox in the bottom right corner, then save the project to export, then load the project to import. it's not really made for importing/exporting assets)
If you started working on it can i test it? ( i don't wanna use utmtce to add rooms on my pizza tower mod)
it's in the project-system branch
I don't found any scripts with export or import room
it doesn't add scripts, instead the importing/exporting is built into the project system i think (idk about the exact plans but i think there might be a separate option for importing/exporting stuff in the future. but in the current thing you have to create a project and open your assets and check the mark for export checkbox in the bottom right corner, then save the project to export, then load the project to import. it's not really made for importing/exporting assets)
It's a bit complicated for me, why not just recreate or port import export room? (i wish i could but i don't know how to code in c#)