UndertaleModTool
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Code fails to save, even if it's unchanged.
Describe the bug
So basically, I'm working on code for a Sugary Spire P-Rank Build mod I work on, and I'm editing the code for Fireass. In UTMT normal, it doesn't even load and I can't edit it, but when using UTMTCE, I can edit it but it fails to save.
Reproducing steps
Edit code for gml_GlobalScript_scr_player_fireass try to click off you can't, you get error.
Setup Details
- Undertale Mod Tool: Latest Bleeding Edge, but it still happens on UTMTCE, the version where I can actually edit it.
- GM 2023.6
- Sugary Spire P-Rank Build With Candied Chasedown Playtester Build installed. (cannot link to this for reasons like it's a leaked build, and I was trusted to not leak the CC playtester build)
This is likely linked to #1084 if the reason it can't compile is use of structs.