UndertaleModTool
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the images cut
Describe the bug
my problem is the next: when i export an image of onaf 2 or 3, then i changed and when im back to import it, the image cuts in the app and in the game because its to big and in the game looks cutted, i was thinking that its a problem of my laptop, but is not, its of the app, so pls fix it because i want to make a mod :(
Reproducing steps
Setup Details
its in the lastest version: the 5.0.0 and it happens in some laptops and pc's
Hmm. Usually, importing a sprite of a different size would result in it squishing back into the original size and becoming a blurry mess in the process. Here, it just seems like the Texture Page Item has the wrong coordinates set.
Have you tried ImportGraphics.csx, under Repacker Scripts? Normally it handles this stuff automatically. For a background, put it in a folder called "Backgrounds", naming the image [whatevername]; for a sprite, put it in a folder named "Sprites", naming the image [whatevername]_0.
well, the size of the image i dont change it, the only thing i change its the texture, not the size, but im going to try
can u explain me better? or u are bussy? because i dont know what are or where are that folders u name, i need a tutorial video or another help description, if you do not mind
but thanks for the help
here i have the csx u said:
i do what u said, name the sprites as _0 and that, but its a problem of the app, because i named like that exactly but still cutting the image, even without changed the size of the texture, still buged and cutted :(
Sorry, I didn't realize GitHub used angle brackets that way. I've edited my comment to be readable.
You should run the script in the tool, using the "Scripts" button. Don't need to go to the source file. Not sure if that helps.
If it doesn't, look for numbers on the texture page entry. You should be able to tinker with "Source position/size" until it encompasses the whole sprite again.
okay im going to try, i let u know if it doesnt work okay?
well, i dont understand very much, if u can give me an example on a video it can be very more understadable, but i try it to do what u said but anyway, i think that or i dont do it correctly or it didnt fixed :(, pls a video if u can :), i dont want to be annoying
hey
are u there?
i found the problem, it is the pulgates of my screen
Does that mean this issue can be closed?
FWIW pulgadas is spanish for inches. So based on my understanding, sounds like a DPI problem.
going to close this issue, as it's not really actionable. If someone can provide more info, feel free to reopen.