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The sprite editor doesn't update an "UndertaleSprite.V2Sequence".

Open VladiStep opened this issue 2 years ago • 3 comments

Describe the bug

When you add a frame to a sprite, this frame is not displayed in the actual GMS 2 game, because UTMT doesn't update V2Sequence.Length and doesn't add a keyframe to V2Sequence.Tracks[0].Keyframes object.

Reproducing steps

  1. Add a frame to any sprite in a GMS 2 game.
  2. Try to use this new frame in the game.

Setup Details

  1. UTMT version - https://github.com/krzys-h/UndertaleModTool/commit/7e1183d413a7070655d47c22f8fcf856b470dcd4.
  2. Tested game - Deltarune Chapter 1&2 1.10+.

VladiStep avatar Nov 15 '22 16:11 VladiStep

Has this been resolved?

Jacky720 avatar Feb 20 '24 04:02 Jacky720

@VladiStep ^

Miepee avatar Jun 01 '24 12:06 Miepee

Has this been resolved?

AFAIK, no.

VladiStep avatar Jun 01 '24 18:06 VladiStep