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Setting window width/height to 0 in push:setupScreen causes blank screen
The minimal code to reproduce the issue:
function love.load() push = require 'push' push:setupScreen(1920, 1080, 0, 0) end
function love.draw() push:start() love.graphics.rectangle('fill',10,10,100,100) push:finish() end
A window running at my desktop resolution opens but nothing within push:start() and push:finish() draws. If I move love.graphics.rectangle to be after push:finish it does draw.
If I change window width & height to any other value, either in push:setupScreen or by calling push:resize rectangle does draw.