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Possibility of creating an FBX from Unity Gameobjects in runtime?

Open marioslokas-v opened this issue 4 years ago • 0 comments

Hi, thank you for an amazing work. I was wondering if you can use your work here to somehow generate FBX data by parsing data from Unity's scenes? During runtime?

marioslokas-v avatar Nov 11 '20 10:11 marioslokas-v