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Bug and Feature Request
BUG:
in the Rigid Body Joint Constraint you cant copy all 3 values of pivot point location.. i think in 2.79 new feature was implemented which able to copy all 3 values like XYZ with one shortcut, by pressing CTRL + ALT + C for copy and CTRL + ALT + V for paste.
i even reported this as bug long time ago. but in UPBGE 0.2.2 it still doesn't work....
well this would really save very much time to set pivot points in right places..
FEATURE REQUEST
with improvement mind of rigid body joint constraint i have feature request , that is to implement button in Rigid Body Joint Constraint next to the pivot location values, that by pressing it, it would set / copy the values of 3D cursor to Pivot values... PLEASE so many years this simple patch wasn't added and so makes terrible work with rigid body joints,,,. this would SAVE VERY MUCH TIME and make much more enjoyable creating physics objects..
you could even maybe add additional button to auto apply target object . for example: by enabling it. it constantly apply Target object of the nearest Pivot Point. with this would be amazing fun to make like snake type physics very fast.
i mean like it is all right now its just terrible time wasting... and rigid body joint constraint is one of # biggest part of game feature fun....
please dear developers of UPBGE finally patch / add this features : )