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UPBGE: Add a modifier for softbodies

Open youle31 opened this issue 7 months ago • 0 comments

It creates a simple basic OnlyDeform modifier.

This PR has several goals:

  • Create an unique deformed shape for softbodies which have several mesh users
  • Avoid deforming original mesh as it creates issues for example on scene restart
  • Attempt to fix some transform issues

It doesn't solve all issues but I think it is a progress. It has been tested with some of my files:

Nouveau dossier.zip

youle31 avatar Jun 13 '25 17:06 youle31