upbge
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UPBGE: Add a modifier for softbodies
It creates a simple basic OnlyDeform modifier.
This PR has several goals:
- Create an unique deformed shape for softbodies which have several mesh users
- Avoid deforming original mesh as it creates issues for example on scene restart
- Attempt to fix some transform issues
It doesn't solve all issues but I think it is a progress. It has been tested with some of my files: